Bel is staying with her grandma at Lamont House, a sheltered housing complex converted from a grand Victorian home. One night, Bel is sure she sees a cat wandering across the grounds. She follows its footprints through the snow and is transported into the past where she discovers Charlotte, a girl searching for a missing cat...
By the author of Once Upon a Unicorn Horn, shortlisted for the 2020 Waterstones Children's Book Prize.
The second title in a new series about how magical creatures came to have their gifts. Do you know how dragons got their fire? It all began once upon a magic kingdom, when a fearsome, terrifying dragon stalked the land. He was so mean he ate kittens for breakfast, he was so scary he made children scream, and he was so evil that he blew huge storms out of his jaws, which is why it was always so cold.
Or so the stories said. When two children called Freya and Sylas met the dragon, they found something very different indeed…
Dragons are more than just fire and wings. But can a dragon follow the rules and use proper playground manners at break time? This is the third instalment in author Julie Gassman's popular dragon series. Using a diverse cast, relatable situations, and rhyming text, the importance of break time etiquette has never been funnier!
It's time to save Tale Town!
Tale Town is on lockdown as Mayor Fitch prepares for an attack from the trolls. Desperate to gain the trolls’ magical power, he is encouraging a war and gambling his town’s safety on his quest for magical power.
The children of Tale Town learn from their troll-child friend that Hurrilan, the leader of the trolls, is planning an attack. They must move fast to save their troll friend from danger, release Rufaro from Hurrilan’s crystal ball and convince the people of Tale Town of Fitch’s evil plan. All seems lost until a leaf from the story tree changes everything . . .
Gop has created a special invention and it's causing all sorts of trouble ... What's happened to Metal Moon? The Monsters' Nonsense series is designed for children to practise decoding nonsense words within a fun and exciting story.
Winner of the Klaus Flugge Prize for Illustration 2023
Shortlisted for Illustrator of the Year - British Book Awards 2025
From the award-winning creator of Flooded and Lost comes a magical story about discovering a connection with books for the very first time.
This brightly illustrated adventure story is perfect for kids who claim to hate reading, as the enchanting narrative opens their eyes to a fantasy world created by words on a page.
In this spellbinding story, we meet a little girl excited for the end of term. No more school! However, she’s given the very unreasonable task of reading a whole book over the holidays. A whole book? But she HATES books. But her sister takes her to the library – she says she has just the thing.
Slowly, the little girl is drawn into a world of adventure: a little fennec fox leads her to meet fairytale witches and creatures, as they find ingredients to cast a special spell at the end of her book. At first, the little girl is dismayed to learn that this spell seemingly hasn't changed a thing . . . however, the little fox points out that she HAS transformed: discovering the power of her imagination has changed her forever.
This charming, engaging picture book shows children how wonderful books can really be, to encourage a lifelong love of reading. Discover adventure on every page – and turn I Hate Books into I Love Books!
Tonight everyone in Moominvalley will be going to the Autumn Ball and Moomintroll and Sniff are busy helping with preparations. But when they discover an extraordinary golden leaf on the forest floor, will they be able to find a tree full of golden leaves and give each of the valley folk a gift they'll always treasure?
There was a sabre-toothed tiger in the playground. Wandering thoughts, Tim had come to realise, were extremely dangerous things.
Nearly a year has passed since Tim, Dee and Phil the finger monkey (with the help of some fire-breathing bear-sharks) defeated Wilde Tech Inc and destroyed the imagination space. But since then, it's become increasingly clear that there's something wrong with Tim. His imagination seems limitless - anything he imagines immediately appears in front of him, with no need for the imagination box. Which has both good and bad consequences.
Then, in the blink of an eye, everything changes. Tim wakes up and discovers he's in his old orphanage. No one, not even Dee, knows who he is. He's completely alone - his worst nightmare. But soon he realises who is to blame. His old enemy, Clarice Crowfield, has hijacked a new, all-powerful machine and created a reality where she is in charge! Tim must find Professor Eisenstone, convince Dee that they really are best friends (and, of course, recreate Phil) - then literally put their world to rights.
Take on the role of the hero and save the world in this fully interactive, choose-your-own-destiny adventure story.
YOU are Olympian, a powerful superhero who was born on Mount Olympus, home of the Greek gods.You have been sent to protect the good people of River City from Doctor Robotic, who is turning people into mind-slaves. You will have to face flying terrobots, crawler robots, rhinobot tanks and an army of mind-slaves before you meet your enemy Doctor Robotic and bring him to justice.
Part of the I:Hero Immortals series - where the hero never dies! If you become trapped simply call on the Olympic flame to save you and begin your adventure again. Written by the award-winning duo Steve Barlow and Steve Skidmore
Age appropriate for 6 to 8 year olds and more sensitive readers. Also suitable for reluctant readers and less confident older readers. Printed using a special font approved by the British Dyslexia Association.