We are going,' said Annie, 'on a great cosmic journey. So listen up, Savers of Planet Earth, and prepare to meet the Universe.' George's best friend Annie needs help. Her scientist father, Eric, is working on a space project - and it's all going wrong. A robot has landed on Mars, but is behaving very oddly. And now Annie has discovered something wierd on her dad's super-computer. Is it a message from an alien? Could there be life out there? How do you find a planet in outer space? And if you could talk to aliens, what would you say?
*Over 140 million copies sold worldwide *Good for reluctant readers due to illustrative typeset *Educational edge as books contain facts about various places *Activity packs available to accompany certain titles*More fun and games online at www.geronimostilton.com/UK
After saving her kingdom from the Darkness Hex, Amy Lee is left with
loads of questions. Why can't she remember her past? Who are
her parents? How does magic work? And who is the funny man who keeps
appearing outside? It turns out, the Land of Love is under threat
once again. And this time, Amy and her friends are simply not
powerful enough to defend their home. They're going to need help
... from the last person they'd ever want to ask! A heart-pounding
continuation of Amy Lee's epic adventure, this book will thrill
fans with a deeper understanding of their beloved Land of Love.
Max is just an ordinary, slightly scruffy boy, until he burps, when he turns into a huge monster, with teeth like swords, who can jump over buildings, roar and eat whole dustbins. It's great being a monster whose aim is to 'protect and do good stuff' until Max sneezes, when he turns back into a boy again, sometimes far from home and dressed only in his pants.
But something starts causing a lot of damage in his quiet suburb and it isn't Max. Trailed by his nemesis, Peregrine, a boy his age who has invented a POOP (portable operating omni prison) machine to catch the monster, Max has to find the real culprit before Peregrine catches him...
The beetle adventure continues as Darkus and his friends seek
wicked Lucretia Cutter's secret Biome in the Amazon rainforest.
If they can't stop her from unleashing her hoard of giant
Frankenstein beetles, the planet will never be the same again ...
How to become an Undercover Pirate...
1)Have a pirate captain as your ancient ancestor
2)Find a message in a bottle and a magic gold doubloon
3)Get whisked back in time to join a pirate crew
4)When you get home DON'T TELL ANYONE. Remember - you're undercover!
Sam Silver lives near the sea and enjoys beach-combing for pirate treasures. When he finds an ancient message in a bottle he thinks it will make a great new relic for his collection, but the bottle holds a very special secret...
Inside is a gold doubloon which whisks Sam back in time to 1706. Suddenly he's on board a pirate ship - the Sea Wolf - surrounded by her fearsome captain and crew and sailing the Caribbean Sea. If Sam can't think of a very good reason why they should keep him alive, he'll be forced to walk the plank!
SHORTLISTED FOR THE CARNEGIE AWARD 2020
AN OBSERVER BEST BOOK OF 2019
'An astonishing, mysterious seaswept story... Dazzles with darkness and glitters with light' Cerrie Burnell, author of Harper and the Sea of Secrets
Every evening Lampie the lighthouse keeper's daughter must light a lantern to warn ships away from the rocks. But one stormy night disaster strikes. The lantern goes out, a ship is wrecked and an adventure begins.
In disgrace, Lampie is sent to work as a maid at the Admiral's Black House, where rumour has it that a monster lurks in the tower. But what she finds there is stranger and more beautiful than any monster. Soon Lampie is drawn into a fairytale adventure in a world of mermaids and pirates, where she must fight with all her might for friendship, freedom and the right to be different.
Forced into a life of thievery, ten-year-old blind orphan Peter Nimble longs for escape. One fateful afternoon he steals a box from a mysterious traveller - a box that contains three pairs of magical eyes. These lead Peter on an unforgettable adventure to the Vanished Kingdom, where Peter will see more than he ever dreamed possible.