The fifth in the series of the classic fantasy tales – The Chronicles of Narnia. A complete and unabridged edition of this enduringly popular Children’s book.
“Stop it!” cried Eustace. “It’s some silly trick you are playing! Ow!” A great cold salt splash had broken right out of the frame and they were breathless from the smack of it, as well as being wet through.
Lucy and Edmund, stuck with their awful cousin Eustace, suddenly find themselves in a picture of a sailing ship – the Dawn Treader – and realise they have been drawn back into the land of Narnia. They are reunited with old friends, the young King Caspian and Reepicheep the mouse on a voyage of discovery to the End of the World…
On 9 December 2005, Andrew (Shrek) Adamson’s live-action film adaptation of The Lion, the Witch and the Wardrobe will be released by Disney, and it is already being hailed as the biggest film franchise of all time, guaranteed to appeal to adults and children across the globe. The second film is already in development.
Read by Josie Lawrence, Room on the Broom is a very funny story of quick wits and friendship from the unparalleled picture book partnership of Julia Donaldson and Axel Scheffler, creators of The Gruffalo. This audiobok edition also includes a song and a read along track.
How the cat purred and how the witch grinned,
As they sat on their broomstick and flew through the wind.
The witch and her cat fly happily over forests, rivers and mountains on their broomstick until a stormy wind blows away the witch's hat, bow and wand. Luckily, they are retrieved by a dog, a bird and a frog, who are all keen for a ride on the broom. It's a case of the more, the merrier, but the broomstick isn't used to such a heavy load and it's not long before . . . SNAP! It breaks in two! And with a greedy dragon looking for a snack, the witch's animal pals better think fast.
Perfect for listening to at home, in the car, at bedtime – or any time at all!
In Luke Aylen's The Mirror and the Mountain, a title released in association with Essential Christian, two 11-year-olds pass through a mirror and end up in a magical kingdom called Presadia.
Trapped in a war-torn kingdom with no way home, Summer and Jonah are pulled into a strange quest to find the long-lost king, who alone has the power to restore peace to Presadia. Meeting strange and wonderful people along the way, including the dwarf high lord, the elf queen and a fire-breathing dragon, they learn important lessons about pride, greed, and the power of words as they embark on an epic journey to save the realm.
The children and their new friends must be brave as they fly across the broken kingdom and climb a misty mountain. Can they fulfil their quest to find the king and restore peace to Presadia? And will Summer and Jonah ever make it back to their own world?
It all began with the FBI and WARP (Witness Anonymous Relocation Programme). Hiding witnesses in the past to protect the future - until now . . .
Riley is a Victorian orphan, hurtled into the twenty-first century and on the run from his evil master . . .
Albert Garrick, the terrifying assassin-for-hire pursuing Riley through time, along with . . .
Chevie Savano, the FBI's youngest and most impulsive special agent.
As Garrick relentlessly hunts them down, Riley and Chevie face a desperate race to stay alive and stop Garrick from returning to his own time - armed with knowledge and power that could change the world forever.
When Vivian is evacuated from London in 1939, she expects to be staying in the countryside. Instead, she is whisked away to Time City – a place that exists outside time and space.
It is a strange and remarkable place, where technology rules – yet important events of both past and future are marked by the appearance of mysterious Time Ghosts.
Here, a Time Patrol works to preserve historical events – but unknown rogue time-travellers are plotting to take control and are stealing the wards that protect the city. If they succeed, Time City and History as we know it will both be destroyed.
Jonathan and Sam are convinced that Vivian can help to save their home – for, astonishingly, she appears as a Time Ghost herself in a forgotten part of the city. But how can she possibly know what to do, when the important event hasn’t even happened yet?!
In addition to the fifteen creatures featured in the first five Spiderwick adventures, this extensive volume features an additional fifteen creatures to delight and astonish, such as mermaids, gargoyles and leprechauns. It also features snippets from Arthur Spiderwick's journal... information that specifically links the Guide to the Spiderwick Chronicles. There are even cameos from all the favourites in the series. From clever and informative introductory sections on essential materials and faerie world basics, through sections featuring fabulous faerie species, to an addendum created by Jared Grace, correcting Arthur Spiderwick and cross-referencing with the story books, this is the field guide to end all field guides!
Fanny Witch and her dog, Casserole, are back again with four more exciting adventures and spells which sometimes go well - and sometimes don't. This time there's a wicked wizard, a cloud-beast and a whole safari park running riot to contend with, amongst other things.
Horatio's friend, Spog the space dog, is back. This time he brings a fantastic outer space computer game, ""Dogblaster"". Horatio and Spog set up the game, setting it on reality mode. Soon they are surrounded by virtual Spacedogs. The trouble starts when the Spacedogs start bringing back real bones.