Fact: Ember and Ness are best friends.
There’s nothing more to say about it. It is what it is. It is what will always be. Ember and Ness.
Then Ness dies. It is sudden and unexpected and leaves Ember completely empty. How can this be?
When Ember finds a way into the Afterworld, she determines to bring Ness back. Because that’s what friends do isn’t it? They rescue each other. They help. They never give up. Ember and Ness. That don’t change.
A powerful, poignant, darkly comic and deeply moving story about friendship at its most extraordinary.
'Some bright kid's got a gun and 2000 rounds of live ammo. And that gun's no peashooter. It'll go through a brick wall at a quarter of a mile.' Chas McGill has the second-best collection of war souvenirs in Garmouth, and he desperately wants it to be the best. When he stumbles across the remains of a German bomber crashed in the woods - its shiny, black machine-gun still intact - he grabs his chance. Soon he's masterminding his own war effort with dangerous and unexpected results...""...not just the best book so far written for children about the Second World War, but also a metaphor for now."" - Aidan Chambers, ""Times Literary Supplement"".
Damian Drooth has already solved three cases to great acclaim (and uproarious chaos!), and now he is passing on his skills to eager pupils. He has decided to help a friendly old man who thinks that his precious and hard-won inventions are being ripped off by an unscrupulous neighbour. Naturally the meeting of Young Inventors is a good place to start - and using all his old skill, he does uncover the bad guy...
A hugely gripping, fast-paced mystery adventure, with brilliant twists and turns, from a fresh and exciting new voice in children's books.
When twelve-year-old Lily moves to the sleepy seaside town of Edge, she's sure that nothing exciting is ever going to happen to her again. But when she stumbles upon a secret museum hidden in the middle of town, she realises that there might be more to her new home than meets the eye.
The Museum of Emily is filled with the belongings of one seemingly ordinary girl - a girl who, many years ago, disappeared from the town without a trace. With the help of her new friends Sam and Jay, Lily is determined to solve the mystery and find out who Emily was, why she disappeared and who has created the strange, hidden museum.
With a one-of-a-kind mystery, a brilliant trio of protagonists, and an action-filled story, Looking for Emily is the unmissable middle grade debut of 2022.
Bullied at school for her dyslexia and troubled by her mother's unexplained disappearance, Kara seeks sanctuary sailing the ocean's waves in her father's boat. Meanwhile, Felix resents his well-meaning parents for dragging him to live by the coast and misses his old friends back in London. On their first encounter, Kara and Felix take an immediate dislike to each other. But when they happen to discover a dolphin calf stranded on the beach they know they must work together to save it against all odds. Realizing they have more in common than they could ever have guessed, the two friends set out to find the truth behind the disappearance of Kara's marine biologist mother, and to protect the delicate reef in the bay of their home town from the destruction of commercial dredging. Their actions set in motion a dramatic chain of events that no one could have foreseen. And soon they must make an impossible choice. Risk their own lives or face losing everything ...
Monkey and his friends, Zu and Sandy, lived in the Emperor's Cloud Palace. But they played all sorts of tricks on people, so, as a punishment, the Jade Emperor sent them down to Earth. They can only return if they prove that they can use their magical powers for good. Adventure is never far away!
Kidnap sees the friends caught up in a frightening plot to capture a girl. Using their magic powers and some friends at the zoo, will they defeat the evil villains?
Bloomsbury High Low books encourage and support reading practice by providing gripping, age-appropriate stories for struggling and reluctant readers, those with dyslexia, or those with English as an additional language. Printed on tinted paper and with a dyslexia friendly font, Skate Monkey is aimed at readers aged 8+ and has a manageable length (72 pages) and reading age (7+). The Skate Monkey stories can be read in any order.
Produced in association with reading experts at CatchUp, a charity which aims to address underachievement caused by literacy and numeracy difficulties.
Nine-year-old Roger is a miserable landlubber with a bad-tempered mother. So when he sees a poster for a cabin boy to join the pirates, he jumps at the chance – or he would have done if the pirates hadn’t already bagged him! The next thing he knows, Roger is on board the Golden Behind with a bunch of the smelliest, hairiest, scariest pirates the world has ever seen – but will they be a match for Roger’s mum?
One day Max is playing on his tablet when all of a sudden ATISCHOO! Max sneezes his way into his favourite game, World of Slime. There he meets a gooey crew of characters called the GOOZILLAS. This gang of slime-balls needs Max's help. Their world is being invaded by a sweet and fluffy group of adorable pets called the Sicklies - YUCK! But these cute critters aren't as sweet as they seem, and won't be easily defeated.
Max visits the World of Slime for the second time and finds himself trapped in the MONSTROUS MAZE. To defeat those evil Sicklies he'll have to make his way through the moving corridors of the LUMPY LABYRINTH, avoiding the SPOOKY GHOSTS. Exciting adventures illustrated throughout in full colour, perfect for young readers.
Dexter Green is a pseudonym for Barry Hutchison. Barry is the author of over sixty books for children, including the Invisible Fiends series, and also Angry Birds, Skylanders, and Ben 10 books.