Julian, Dick, Anne, George and Timmy the dog find excitement and adventure wherever they go in Enid Blyton's most popular series. In book twenty one, the Famous Five are camping out near the home of a famous scientist. But when his important research papers go missing, he needs the gang's help to get them back. Can the Five work out who took them? And why? This digital download features the text from the Classic edition. It's abridged (one hour long) and dramatised with a full cast and makes wonderful listening for all Famous Five fans. (P) Hodder Children's Books 2001
When Zak Archer accidentally witnesses a murder he immediately finds himself in the firing line. Now some very dangerous people want him dead and he is on the run.
Luckily, running is something Zak is good at. In fact, when he's 'in the zone' he can run faster, jump further and fly higher than should be humanly possible. But will those skills be enough to save him? What exactly is the truth behind his friend's death? And in a world of spies, secrets and lies - who can he trust?
The first in this gripping new series. Perfect for young fans of 24.
A mind-bending adventure from the author of Brightstorm!
A year after the death of her older brother, Prue Haywood's
family is still shattered by grief. But everything changes
when a stranger arrives at the farm. A new, incredible
technology has been discovered in the city of Medlock, where a secretive
guild of inventors have developed a way to capture
spirits of the dead in animal-like machines, bringing them
back to life. Prue knows that the ""Ghost Guild"" might hold the
key to bringing her brother back, so she seizes the stranger's
offer to join as an apprentice. But to find her brother, she needs
to find a way to get the ghost machines to remember the
people they used to be. Yet if Prue succeeds, all of society
could come apart...
Sam Fox and his younger brother Harry are thrilled when they win a family holiday to Antarctica. However, things quickly take
a turn for the worse when their ski plane crash lands on arrival, with
the boys becoming isolated from the rest of the group. Stranded on a wobbly ice floe and
surrounded by deathly cold water, Sam needs to find a way to stop their
iceberg floating into the Southern Ocean before they freeze to death! Packed with fierce leopard seals, sharp-toothed killer whales, and a crew of cold-hearted whalers, this is a
story that really will make your blood run cold...
Join Alex in an incredible adventure of secrets, magic and
genies from author of The Ice Garden, Guy Jones!
PRAISE FOR THE ICE GARDEN:
'A beautiful book that touches on friendship and the unbreakable
bond between the protective parent and her child.' THE
SUN
'Elegant, assured, sad and hilarious.' GUARDIAN
Alex loves magic tricks - and he's good at them, too. But when
he stumbles into eccentric Mr Olmos's back garden, he sees a kind
of magic he can't explain: three tiny flames floating in the air.
Soon, Alex and Mr Olmos are swept up in a great adventure of secrets,
genies and an ancient, bitter rivalry ...
The second middle-grade standalone novel by the acclaimed
author of The Ice Garden.
A magical-realist adventure with a genie at it's heart
and the feel of an instant classic, gorgeously written and beautifully
observed.
Themes of trickery, trust and ambition with the unforgettable
friendship between Alex and the elderly Mr Olmos taking
centre stage.
The Kings of Clonmel is the eighth thrilling book in John Flanagan’s Ranger’s Apprentice series – over eight million sold worldwide.
The surrounding kingdoms have fallen prey to a religious cult who are spreading confusion and rebellion. The only Kingdom that is uncorrupted is Clonmel, and it is about to fall . . .
It is up to Will, Halt and Horace to rid the land of this dangerous enemy and restore order once again. Secrets will be unveiled and battles will be fought to the death . . .
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series and Rick Riordan’s Percy Jackson series.
Julian, Dick, Anne, George and Timmy the dog find excitement and adventure wherever they go in Enid Blyton's most popular series. In book sixteen, it's holiday time at Billycock Hill and the Famous Five make new friend - a real pilot! But when he disappears with top secret equipment, the Five begin to wonder if their new friend could be a spy, or worse, a traitor. Whatever his motives, the gang feel duty-bound to investigate...This digital download features the text from the Classic edition. It's abridged (one hour long) and dramatised with a full cast and makes wonderful listening for all Famous Five fans. (P) Hodder Children's Books 1997
Follow Scooby, Shaggy, Velma, Daphne, and Fred into a bottomless cavern, which is haunted by the ghosts of Civil War soldiers. Or is it? The Mystery Inc. gang must uncover the secret of the haunted cave while taking care of another bottomless pit: Scooby’s stomach! Action-packed text and comics-style art combine in this Scooby-Doo mystery!
It's the harshest winter anyone can remember, and the vast waterways of the Fens are frozen solid, transformed into an Ice Road. Ideal conditions for a surprise invasion by young King Arnald's banished uncle! Even Wickit Monastery is under threat - a bitter illness has struck down almost all the Brothers and a ghost walks across the snow.
How can the orphan Pip, and Perfect, the stone gargoyle, save the Brothers, their friend the King and their country?
From James Dashner, the author of the New York Times bestselling Maze Runner series, comes an edge-of-your seat adventure. The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyper advanced technology, cyberterrorists, and gaming beyond your wildest dreams ...and your worst nightmares. To catch a hacker, you need a hacker. For Michael and the other gamers, the VirtNet can make your wildest fantasies become real. And the more hacking skills you have, the more fun. Who wants to play by the rules anyway? But some rules were made for a reason. One gamer has been taking people hostage inside the VirtNet with horrific consequences. The government needs Michael, but the risk is enormous and the line between game and reality could be blurred forever...